Database: The Art of Captaincy: Awards, rewards and promotions

One of the big issues with all role play over a protracted period of time is maintaining a consistent level of activity and quality. Other fleets try to insist that all players meet an arbitrary post limit (eg 1 post every week of no less than 3 paragraphs). I don't find this is a very helpful model for a number of reasons.

There is an added and hidden trap here, that I have encountered many times, and I think all COs will. If you have set up a post to include responses from all players and one key player is ELOA suddenly and without notification, you can spend weeks trying to chase that person for a response while everyone else sits around wondering what happened.

So here are a few traps and tricks you may wish to consider when wanting players to post regularly and well;

Expectations: Let everyone know, when they are signing on what you expect of them and be consistent with it. If you are breathing down their necks one week and letting it lapse another, players will never know how serious the requirements are.

Consequences: You should have a well thought out process to respond to a non-posting player. I suggest a set of three steps (to not make it too complicated). I use the following:

Rank Rewards: You catch more flies with honey, so try to keep your players motivated by recognising big achievements. Avoid rank promotions, or at least more than one a year. If you make these rare they become valuable, if you throw them around you end up with a ship full of Lt Cmdrs and no where left to promote people too. Also, as a person who went from Ensign to full Commander in two weeks, and then stayed there for nearly two years, I found this very artificial and flawed. Your players will usually tell you when they think they deserve a promotion. Mine certainly did. : )

Awards: However you do have an awards system, and this can be your best friend. Set up a range of awards, some that get awarded regularly, and some which are quite hard to achieve. Have a look at what other CO's use or at the List of Award Suggestions entry. I have three categories of awards, thought they are not labelled as such:

Nagging: the double edged sword. Some players find a CO who only ever contacts them to nag them about a post can be annoying and a put off. Others find they need that attention and support. Get to know your crew and what level of support and posting they can manage. This will also help you to spot patterns when this changes.

The video teaser: If you can make one that excites people about what you are doing and is re-watch-able, then players who are lacking in ideas can return to watch it and become inspired again. It is also a good recruitment tool. If you don’t have the skills ask others how they got theirs and they may be able to help you.

RT Chat: It is also helpful and simple to use Skype or a FB group, especially while working on a joint post or even to just get to know the people you are working with. Besides helping with your stories it is a lot of fun.

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